Posts Tagged ‘illustration’

Poser Webinar: Poser 11 New Features Overview Webinar

February 10, 2016

Poser Pro 11

I had a chance to check out the new Poser 11 overview.Their are new great features and updates that make this the best version of poser yet. Not sure? Check out the video overview for yourself.

Cick the link below to watch the poser 11 video

 Poser Webinar: Poser 11 New Features Overview Webina

Poser Pro 11 is the complete solution for creating art and animation with 3D characters. Includes over 5 GB of human and animal figures and 3D elements. Render scenes into photorealistic images and video for web, print, and film projects. As a standalone character animation system, or as a component in your production pipeline, Poser Pro 11 is the most efficient way for content creation professionals and production teams to add pre-rigged, fully-textured, posable and animation ready 3D characters in any project.

  • NEW! Physically Based Rendering
  • NEW! Improvements to Cartoon OpenGL Render
  • NEW! Area lights, caustics and volumetric materials
  • Fitting Room to convert your existing clothing and props to fit any figure Weight Map Creation Tools
  • Max, Maya, C4D, Lightwave and GoZ Integration
  • Network Rendering
  • 64 Bit Native Application
  • Game Development Features
  • 3D Content Creation Tools
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A Better Way to Use Reference Images

August 22, 2015

If you’ve been following my blog posts, you’ll remember my post about http://www.ctrlpaint.com as the best resource for digital painting in Photoshop. Matt Kohr(owner of control paint) posted of video demonstration of a new simple software for organizing and arranging your photo references. You are able to pan, zoom enlarge, re-arrange your images on a single layer, on a single document that can be very good for time saving and less hassle. The program is called PureRef ,and they only ask for a donation to download the software.

Click the links below:

video demonstration for using PureRef at ctrl paint,

http://www.ctrlpaint.com/videos/a-better-way-to-use-reference-images

link to the actual software below,

http://www.pureref.com/

 

PureRef 2

CtrlPaint.com best instruction for digital painting in Photoshop

August 10, 2015

Are you new to learning digital painting? OR do you have some experience painting but want to expand your knowledge on digital painting and apply it to other avenues of art and design; especially for art and entertainment. Such as concept art, character design, vehicle design, Illustration, and other fundamentals of art and design? If so I recommend http://www.cntrlpaint.com

Ctrlpaint was created by Matt Kohr who has worked as a professional industry concept artist for many popular movies and games. He decided to share his experience and help direct enthusiastic artists’ with solid fundamentals for painting as well as solid skills in using the Photoshop platform.

The ctrlpaint site has a ton of free videos under the video library section. They are usually about 5 minute videos with clear organized instruction from Matt Kohr. Besides the free videos you can purchase the premium videos ranging roughly an hour long for an average price of about $10. I would recommend ctrlpaint for painting in Photoshop first before you invest elsewhere. If you get a chance to check out the site feel free to leave comments here about your experience.

Thanks,

ctrl paint digital painting

ctrl paint digital painting

Ctrl Paint Library

Visit at the link below

http://www.ctrlpaint.com/

Illustration Age Blog

July 26, 2015

I’ve been following Illustration Age blog for a few years now. I recommend it to artists, illustrators, and other creatives related to writing, drawing, designing, publishing, etc. Their are tons of resources to help aid in artists careers; as well as continuing creative education. Check out some of the brief details below on what Illustration Age is about.

We regularly feature new, inspiring, and sometimes groundbreaking artwork from professional Illustrators all over the world. Whether you’re an Artist, Art Director, Artist Representative, or a lover of Illustration, Illustration Age is for you.

We also produce our own illustration-related content, such as:

Back to blogging

January 28, 2015

I know it seems like I’ve vanished from word press. I can assure you I’ll be posting more resources, news, info, reviews for art, illustration, concept art, 3D, animation, figure drawing, still life, art history, and more very soon. I will make an effort to post more often; at least twice a month. Stay tuned and continue to follow my blog.

Than You for following me

Urban Rockwell

Drawing the leg bones and muscles revisited IV

January 31, 2012

Here is the last stage of the leg muscles. I know I didn’t touch the foot much, I will do a study of the foot by itself. I decided that I will draw the entire skeleton figure as large as possible and add more details in the rendering with that project.

Once again, I followed along with Riven Phoenix on constructing the proportions with and 8 head tall figure; I studied from Rubins anatomy book for the actual organic shapes of the bones and muscles.

Below is a link to purchase or review David Rubins Figure Drawing book.

http://www.amazon.com/Human-Figure-Anatomy-Artists/dp/0140042431

Drawing the leg bones and muscles revisited III

January 30, 2012

This is part III of layering the muscles over the bones of the legs. The leg, like the arm is very complex. It best to find the larger shapes that make up the overall form and structure of the leg.

Drawing the leg bones and muscles revisited

January 26, 2012

This anatomy installment will break down the leg bones and muscles. I tormented myself again by working very small on a 8.5″x11″ sketch book; which made it challenging to draw a lot of small detail and tendons that attach to the bones. The first stage is finding general proportions based on a 8 head figure. I used Riven Phoenix system on proportions, but studied actual anatomy from Rubins figure drawing book. One last note; I will try to remember to adjust the foot proportions before I post the last section.

Marshall Vandruff – Human Anatomy at The Art Department

January 3, 2012

The course’s focus is an introduction to observe & invent the human figure; it includes over 200 slides of great art with commentary and comparisons between anatomy plates and finished works. The course showcases the work and teaching of George Bridgman, and his influence on illustrators such as Frank Frazetta.

Also, what makes this anatomy workshop unique is, the way Vandruff teaches you to really observe anatomy by showing the contrast of two completely different approaches to studying anatomy. One approach is the form and simple shapes; second more completed and finely detailed renderings from another artist. Lastly, he shows a way to quickly remember the names of the bones and muscles as well as where they’re located.

http://theartdepartment.org/streaming-classes/anatomy-for-artists

Figure Drawing (Design and Invention)

September 16, 2011

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Artist and Instructor Michael Hampton is releasing a revised 2011 edition of his remarkable book on figure drawing, anatomy, design and invention. I was very pleased and gained so much insight from Hampton’s mastery, experience, and theory on the human figure.  This book is hard to get a hold of since its’ self published by the author. My advise is to get it as soon as it hits the online stores. Also, This is a must have book for anyone that want to take their figure drawing to the next level.

Check out further information below!

4th edition coming out September 2011! The 4th edition has updated chapters on drawing the arms and legs.
Originally published in August of 2009, this book gives a process-based approach to learning to draw the figure. The book has received much praise, and is used as a reference text by schools and animation/game art companies alike. More info

http://figuredrawing.info/

http://figuredrawingdotinfo.blogspot.com/

Also, check out this Q & A with Michael Hampton featured on CG Masterclasses.

http://www.cgmwmasterclasses.com/

All images are property of Micahel Hampton and figuredrawing.nfo