Posts Tagged ‘drawing the skull’

New Mobile Artist Pose Tool by Riven Phoenix

January 16, 2013

 From the founder and creator of “The structure of Man Human Figure Drawing Course”- Riven Phoenix has developed a cool,  slick 3d figure application for smart phones(androids).

Description

Breakthrough figure posing tool for the artist. Declared the Top 10 must have App by ImagineFX magazine, Now you can always have your very own reference model with you. You can create any pose quickly with an easy to use pose interface. Its simple, just select the body part and then pose the figure. You can pose both the male and female figure. The coolest feature most important to artist is the figures use no constraints allowing geometry to intersect. This allows Artist to pose from realistic to extreme poses. Use it for Drawing, Manga, Illustration, Character Design, Animation, Story Boarding, Comic Books.The Post Tool 3D was designed by the Artist Riven Phoenix author of the breakthrough figure drawing course ‘The Structure of Man HD’ used in over 68 Countries.The Pose Tool uses state-of-the-art 3D Engine that allows you to pose organic figure models.”Top 10 Must-Have Art App” – ImagineFx magazine #92″Once you get a feel for it, Pose Tool 3D is a great little reference tool for digital artists” – ImagineFx magazine #92

“Pose Tool 3D is a great way for artists on the move to experiment with character poses.” – ImagineFx magazine #92

Touch Controls:

– One Finger – Orbit around figure

– One Finger Tap – Select body part

– Two Finger Pinch – Zoom in and Out and Pan at the same time. This feature gives you the ability to setup dramatic shots for your poses quickly. Very powerful feature.

Menu Features:

– Pose Buttons – Help Menu – Save Current Pose – Load Last Saved Pose – Center Figure – Reset Figure to T-Pose – Hide Menu Bar – 3 Point lighting System – Muscle Maps Mode – Gesture System mode – Life Drawing Mode – Mannequin Mode – Cube Guides – Average Male/Female body type  – Heavy Male/Female body type  – Old Male/Female body type  – Skinny Male/Female body type  – Muscular Male/Female body type

Male and Female Organic Moving Parts:

– Head – Neck – Shoulders – Upper Arm – Lower Arm – Hand – Finger – Chest – Abs – Upper Leg – Lower Leg – Feet

www.AlienThink.com

https://play.google.com/store/apps/details?id=com.alienthink.posetool3d

http://www.amazon.com/gp/product/B00AJN677S

pose tool 1 unnamed2 unnamed3 unnamed4 unnamed5

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Introduction to Animal Anatomy Marshall Vandruff

July 17, 2012

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I recommend this tutorial on animal anatomy to anyone that has never studied the anatomical structure and functions of animals, anyone interested in creature design for games and films, or maybe thinking about illustrating them in any field on a professional level. It will also help give you an even clearer understanding on the  how to draw animal books you may or may not have yet.

This comprehensive introduction to animal anatomy is for artists who want to draw authentic-looking animals from their imagination. Marshall demonstrates that the core of this skill is in knowing animal bones and muscles, constructing them as three-dimensional forms, and practicing these disciplines until they become easy enough to let your impulses take over. He uses hundreds of drawings to show the major components of various animals, how their anatomy works, and how to draw them so that they look anatomically authentic, solid and alive. 3D artists looking to enhance their understanding of basic animal form and motion will also benefit from Marshall’s presentation. Instructor for this title: Marshall Vandruff

Purchase the dvd at The Gnomon Workshop link below:

http://www.thegnomonworkshop.com/store/product/867/Introduction-to-animal-anatomy

Marshall Vandruff

Freelance Illustrator

Marshall Vandruff has worked as a writer, illustrator, voice-over artist and consultant for nearly thirty years. His clients include MAD Magazine, Warner Brothers, Hanna-Barbera, Dark Horse Comics, Nickelodeon, Insomniac Games, Disneyland, LeapFrog, Rockstar, Blizzard Entertainment, AutoDesk, The Gnomon Workshop, Imagine FX, and over forty advertising agencies. He has taught over 200 Drawing, Anatomy, and Storytelling courses at colleges, universities, and corporations.

http://www.marshallart.com/

Marshall Vandruff – Human Anatomy at The Art Department

January 3, 2012

The course’s focus is an introduction to observe & invent the human figure; it includes over 200 slides of great art with commentary and comparisons between anatomy plates and finished works. The course showcases the work and teaching of George Bridgman, and his influence on illustrators such as Frank Frazetta.

Also, what makes this anatomy workshop unique is, the way Vandruff teaches you to really observe anatomy by showing the contrast of two completely different approaches to studying anatomy. One approach is the form and simple shapes; second more completed and finely detailed renderings from another artist. Lastly, he shows a way to quickly remember the names of the bones and muscles as well as where they’re located.

http://theartdepartment.org/streaming-classes/anatomy-for-artists

Drawing The Skull and Muscles Re-Visited

December 22, 2011

Its been a year or so since I worked along with the Riven Phoenix Figure Invention series. I decided to re-visit anatomy and study from several anatomy and figure drawing books. I feel this time around I’m more familiar and experienced with studying and understanding the head. My goal is to be very fluid and consistent with my anatomy studies;  and enough understanding and mastery to teach it, and excel in my concept drawings and illustrations.

Moving forward, I decided to do a study of the skull from several views. The muscle drawings were not as detailed as I would have liked to illustrate, considering all the studies were on a small 8.5×11 sketch sheet. I plan to do a large, and clearer  detailed studies of the muscles and skulls soon. One last note, I also improved on the form and extruding the skull(especially the side view) as the earlier studies of the skull were a bit to narrow and short for the back half of the skull.

Book Resources:The Human Figure-an Anatomy For Artists by David K Rubins,  Figure Drawing For All It’s Worth by Andrew Loomis, Figure Drawing:Design and Invention by Michael Hampton.

To see the earlier studies follow this link.

https://urbanrockwell.wordpress.com/category/figure-drawing-info-reviews/page/3/

Anatomy Lecture Skeleton and Body Muscles

November 1, 2011

I checked out this website from the Artist Zack Petroc. Zack is a gifted individual in the art and entertainment field; working with Disney and Paramount to name a couple. He has some excellent resources on the human anatomy, that he created in Z Brush. He gives an hour lecture on the human skeleton and muscles as well as 3D models of the skeleton and muscles to study inside the Z Brush 3D modeling program.

To find out more about Zack and his Anatomy Tools check out his website link below.

http://www.zackpetroc.com/

Figure Drawing (Design and Invention)

September 16, 2011

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Artist and Instructor Michael Hampton is releasing a revised 2011 edition of his remarkable book on figure drawing, anatomy, design and invention. I was very pleased and gained so much insight from Hampton’s mastery, experience, and theory on the human figure.  This book is hard to get a hold of since its’ self published by the author. My advise is to get it as soon as it hits the online stores. Also, This is a must have book for anyone that want to take their figure drawing to the next level.

Check out further information below!

4th edition coming out September 2011! The 4th edition has updated chapters on drawing the arms and legs.
Originally published in August of 2009, this book gives a process-based approach to learning to draw the figure. The book has received much praise, and is used as a reference text by schools and animation/game art companies alike. More info

http://figuredrawing.info/

http://figuredrawingdotinfo.blogspot.com/

Also, check out this Q & A with Michael Hampton featured on CG Masterclasses.

http://www.cgmwmasterclasses.com/

All images are property of Micahel Hampton and figuredrawing.nfo

Drawing Tutorials Online Review

June 16, 2010

 On my continued journey to become a master artist, I found another phenomenal online drawing  tutorials and art resources; The Drawing Tutorials Online with Matthew Archambault. Matt is not just an instructor, he’s an instructor at The School of Visual Arts in New York. He’s also worked as a professional Illustrator for nearly 18 years;He has been represented by some of the biggest agents including Hankins and Tegenborg, Bill & Maurine Klimt as well as Scott Hull. Matt is ready to share his knowledge and expertise gained by completing hundreds of illustration projects.

 Drawing Tutorials Online with Matt has been a ground breaking experience for me. In just a couple of weeks I have gained a much better understanding with portraits, lighting, painting, drawing the figure, and form. I was very impressed with the large amount of content he has on various topics covering art. He draws and talks at a nice steady pace so you don’t have confusion or questions about what he is doing. If you want to be an illustrator, concept artist, medical illustrator, etc. or just want to improve, I would highly recommend this site before a lot of the other online sites; My reasons for saying this is because of the affordable price, amount of info and demonstrations you get; it will have you well prepared to further studies in concept art and any other advanced creative fields; you will have a great  solid foundation on art , drawing, and theory.
http://www.drawing-tutorials-online.com/

Matthew Archambault

Art of Drawing People (book review)

June 4, 2010

I recently checked out this book “The art of drawing people.  This a great book on learning to draw people(portraits, figures, etc.). It is broken down into 5 sections. Four of the  sections are broken down by 4 different skilled artists. The first section gives a brief introduction for supplies, basic principles for drawing, composition, etc. The second section is discussing and illustrating anatomy. The third section covers faces with a simple style approach. The fourth section covers people, using formulas for faces, anatomy, very realistic, etc, The fifth section covers other sections and approaches to drawing people.

One of the other great features in this book is the diversity of step by step drawing of people; covering very young children, teens, young adults, mature adults, elders and many different ethnic backgrounds. This is one of those books that will be in constant use for many years.

Riven Phoenix figure drawing tutorials re-visited

April 25, 2010

After completing the entire training series I can give a more thorough review.

Riven Phoenix presents a unique way of thinking and breaking down the human body in your mind. He states clearly that this is a GENERAL approach(meaning generic) approach to drawing the figure. Inventive drawing(Phoenix) is different from drawing what you see(life drawing). Most of his lessons are only 7-15 minutes; so you’re not going to get a super dynamic demonstration but a general idea and general observational approach.. It has helped me a lot. I’m not a concept artist but have decided to explore and try to get into it now. I have some formal school training with live models and Illustration but I need to expand my knowledge of the figure. My biggest problem was always seeing the figure as a complex subject. I needed to find a different approach to figure drawing. Studying Phoenix’s approach, combining my studies from life drawing, and drawing what I see, is helping me bridge the gap. Now, I can make more sense out of what I’m drawing by adding an abstract (generic approach along with using a more consistent study tools of great anatomy books and life drawing).

Final thoughts: Riven Phoenix has a good niche for what he does to help certain types of artists. Depending on your level of understanding this series may or may not help you. It has definitely helped me and yes I would recommend it. The best way to learn is to go along with his tutorials but also reference back with a good anatomy book to sharpen and enhance your studies. His techniques are good for helping work out your characters and figures. You would use this for a solid understanding when creating and working out your characters; especially when you have to work quickly and meet deadlines. When you think about it, if your drawing out storyboards or character sheets for a company, you just need the general (basic) idea of anatomy to get your ideas flowing quickly. Anatomy for life drawing is just that; realistic, detailed and accurate drawings for anatomy only, not necessarily for commercial entertainment. A good contrast is myself and my best friend. I’m pretty descent with drawing portraits and likenesses from life and photos. My buddy is better with inventing out his head. He didn’t have patience with drawing from life; he’d rather look at a person for a while, and then go home and re-invent the image from his head and get a likeness. So it really depends on where you’re at as an artist and being open with other perspectives on learning to better yourself.

I give The Riven Phoenix Structure of Man DVD drawing course 5 stars. Also, don’t think that this is the only series that you need to study to achieve mastery. This is groundbreaking, but this is just the beginning. Practice, Persistence, Passion, Patience, Love, and an Open Mind will all play a part in achieving a mastery level of  drawing the figure from your mind.

For more info on Riven Phoenix Structure of Man ( Drawing the human figure from your mind)check out his website:

www.alienthink.com

Drawing the Human Skeleton with Riven Phoenix

April 21, 2010

In this example, I illustrated a generic version of the human skeleton. Once I got through the front, side, and back view of the skeleton; I began to understand the figure at a faster pace.

ke note of the proportions of each section of the body in relation to the size of thes skull.