Posts Tagged ‘drawing the legs’

New Mobile Artist Pose Tool by Riven Phoenix

January 16, 2013

 From the founder and creator of “The structure of Man Human Figure Drawing Course”- Riven Phoenix has developed a cool,  slick 3d figure application for smart phones(androids).

Description

Breakthrough figure posing tool for the artist. Declared the Top 10 must have App by ImagineFX magazine, Now you can always have your very own reference model with you. You can create any pose quickly with an easy to use pose interface. Its simple, just select the body part and then pose the figure. You can pose both the male and female figure. The coolest feature most important to artist is the figures use no constraints allowing geometry to intersect. This allows Artist to pose from realistic to extreme poses. Use it for Drawing, Manga, Illustration, Character Design, Animation, Story Boarding, Comic Books.The Post Tool 3D was designed by the Artist Riven Phoenix author of the breakthrough figure drawing course ‘The Structure of Man HD’ used in over 68 Countries.The Pose Tool uses state-of-the-art 3D Engine that allows you to pose organic figure models.”Top 10 Must-Have Art App” – ImagineFx magazine #92″Once you get a feel for it, Pose Tool 3D is a great little reference tool for digital artists” – ImagineFx magazine #92

“Pose Tool 3D is a great way for artists on the move to experiment with character poses.” – ImagineFx magazine #92

Touch Controls:

– One Finger – Orbit around figure

– One Finger Tap – Select body part

– Two Finger Pinch – Zoom in and Out and Pan at the same time. This feature gives you the ability to setup dramatic shots for your poses quickly. Very powerful feature.

Menu Features:

– Pose Buttons – Help Menu – Save Current Pose – Load Last Saved Pose – Center Figure – Reset Figure to T-Pose – Hide Menu Bar – 3 Point lighting System – Muscle Maps Mode – Gesture System mode – Life Drawing Mode – Mannequin Mode – Cube Guides – Average Male/Female body type  – Heavy Male/Female body type  – Old Male/Female body type  – Skinny Male/Female body type  – Muscular Male/Female body type

Male and Female Organic Moving Parts:

– Head – Neck – Shoulders – Upper Arm – Lower Arm – Hand – Finger – Chest – Abs – Upper Leg – Lower Leg – Feet

www.AlienThink.com

https://play.google.com/store/apps/details?id=com.alienthink.posetool3d

http://www.amazon.com/gp/product/B00AJN677S

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Atlas of Human Anatomy for the Artist by Stephen Rogers Peck

December 28, 2012

Atlas Of Human Anantomy

I’ve studied out of this book for about a month; along with Andrew Loomis’s Figure Drawing for all its worth and David K. Rubins book on the figure. I must say this is one of the best anatomy books I’ve used. Inside this book you have sharp, great, clear photos and named description’s of the bones and muscles; followed by simplified drawings and shapes, to help you remember  the bones and their form;  in separate sections.

In the next section of the book they have nice b/w photos of nude models to help you train your eyes for surface landmarks on the body. There is also sections on Proportions, comparisons of body parts and alignment, varieties of physiques, male and female proportion in 7 life periods, racial types as well as facial expressions.

Overall I give this book 5 stars, as it was well planned out, informative and easy to follow. If you don’t have this book you should really consider adding it to your figure and anatomy section.

http://www.amazon.com/Atlas-Human-Anatomy-Artist-Galaxy/dp/0195030958/ref=cm_cmu_pg__header

Introduction to Animal Anatomy Marshall Vandruff

July 17, 2012

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I recommend this tutorial on animal anatomy to anyone that has never studied the anatomical structure and functions of animals, anyone interested in creature design for games and films, or maybe thinking about illustrating them in any field on a professional level. It will also help give you an even clearer understanding on the  how to draw animal books you may or may not have yet.

This comprehensive introduction to animal anatomy is for artists who want to draw authentic-looking animals from their imagination. Marshall demonstrates that the core of this skill is in knowing animal bones and muscles, constructing them as three-dimensional forms, and practicing these disciplines until they become easy enough to let your impulses take over. He uses hundreds of drawings to show the major components of various animals, how their anatomy works, and how to draw them so that they look anatomically authentic, solid and alive. 3D artists looking to enhance their understanding of basic animal form and motion will also benefit from Marshall’s presentation. Instructor for this title: Marshall Vandruff

Purchase the dvd at The Gnomon Workshop link below:

http://www.thegnomonworkshop.com/store/product/867/Introduction-to-animal-anatomy

Marshall Vandruff

Freelance Illustrator

Marshall Vandruff has worked as a writer, illustrator, voice-over artist and consultant for nearly thirty years. His clients include MAD Magazine, Warner Brothers, Hanna-Barbera, Dark Horse Comics, Nickelodeon, Insomniac Games, Disneyland, LeapFrog, Rockstar, Blizzard Entertainment, AutoDesk, The Gnomon Workshop, Imagine FX, and over forty advertising agencies. He has taught over 200 Drawing, Anatomy, and Storytelling courses at colleges, universities, and corporations.

http://www.marshallart.com/

Drawing the leg bones and muscles revisited IV

January 31, 2012

Here is the last stage of the leg muscles. I know I didn’t touch the foot much, I will do a study of the foot by itself. I decided that I will draw the entire skeleton figure as large as possible and add more details in the rendering with that project.

Once again, I followed along with Riven Phoenix on constructing the proportions with and 8 head tall figure; I studied from Rubins anatomy book for the actual organic shapes of the bones and muscles.

Below is a link to purchase or review David Rubins Figure Drawing book.

http://www.amazon.com/Human-Figure-Anatomy-Artists/dp/0140042431

Drawing the leg bones and muscles revisited III

January 30, 2012

This is part III of layering the muscles over the bones of the legs. The leg, like the arm is very complex. It best to find the larger shapes that make up the overall form and structure of the leg.

Drawing the leg bones and muscles revisited II

January 28, 2012

This is the second stage of the leg bones and muscles. I studied Riven Phoenix and Rubins Anatomy book. Note, this is a small study, only 8.5″x11″ cropped.

Drawing the leg bones and muscles revisited

January 26, 2012

This anatomy installment will break down the leg bones and muscles. I tormented myself again by working very small on a 8.5″x11″ sketch book; which made it challenging to draw a lot of small detail and tendons that attach to the bones. The first stage is finding general proportions based on a 8 head figure. I used Riven Phoenix system on proportions, but studied actual anatomy from Rubins figure drawing book. One last note; I will try to remember to adjust the foot proportions before I post the last section.

Marshall Vandruff – Human Anatomy at The Art Department

January 3, 2012

The course’s focus is an introduction to observe & invent the human figure; it includes over 200 slides of great art with commentary and comparisons between anatomy plates and finished works. The course showcases the work and teaching of George Bridgman, and his influence on illustrators such as Frank Frazetta.

Also, what makes this anatomy workshop unique is, the way Vandruff teaches you to really observe anatomy by showing the contrast of two completely different approaches to studying anatomy. One approach is the form and simple shapes; second more completed and finely detailed renderings from another artist. Lastly, he shows a way to quickly remember the names of the bones and muscles as well as where they’re located.

http://theartdepartment.org/streaming-classes/anatomy-for-artists

Anatomy Lecture Skeleton and Body Muscles

November 1, 2011

I checked out this website from the Artist Zack Petroc. Zack is a gifted individual in the art and entertainment field; working with Disney and Paramount to name a couple. He has some excellent resources on the human anatomy, that he created in Z Brush. He gives an hour lecture on the human skeleton and muscles as well as 3D models of the skeleton and muscles to study inside the Z Brush 3D modeling program.

To find out more about Zack and his Anatomy Tools check out his website link below.

http://www.zackpetroc.com/

Riven Phoenix figure drawing tutorials re-visited

April 25, 2010

After completing the entire training series I can give a more thorough review.

Riven Phoenix presents a unique way of thinking and breaking down the human body in your mind. He states clearly that this is a GENERAL approach(meaning generic) approach to drawing the figure. Inventive drawing(Phoenix) is different from drawing what you see(life drawing). Most of his lessons are only 7-15 minutes; so you’re not going to get a super dynamic demonstration but a general idea and general observational approach.. It has helped me a lot. I’m not a concept artist but have decided to explore and try to get into it now. I have some formal school training with live models and Illustration but I need to expand my knowledge of the figure. My biggest problem was always seeing the figure as a complex subject. I needed to find a different approach to figure drawing. Studying Phoenix’s approach, combining my studies from life drawing, and drawing what I see, is helping me bridge the gap. Now, I can make more sense out of what I’m drawing by adding an abstract (generic approach along with using a more consistent study tools of great anatomy books and life drawing).

Final thoughts: Riven Phoenix has a good niche for what he does to help certain types of artists. Depending on your level of understanding this series may or may not help you. It has definitely helped me and yes I would recommend it. The best way to learn is to go along with his tutorials but also reference back with a good anatomy book to sharpen and enhance your studies. His techniques are good for helping work out your characters and figures. You would use this for a solid understanding when creating and working out your characters; especially when you have to work quickly and meet deadlines. When you think about it, if your drawing out storyboards or character sheets for a company, you just need the general (basic) idea of anatomy to get your ideas flowing quickly. Anatomy for life drawing is just that; realistic, detailed and accurate drawings for anatomy only, not necessarily for commercial entertainment. A good contrast is myself and my best friend. I’m pretty descent with drawing portraits and likenesses from life and photos. My buddy is better with inventing out his head. He didn’t have patience with drawing from life; he’d rather look at a person for a while, and then go home and re-invent the image from his head and get a likeness. So it really depends on where you’re at as an artist and being open with other perspectives on learning to better yourself.

I give The Riven Phoenix Structure of Man DVD drawing course 5 stars. Also, don’t think that this is the only series that you need to study to achieve mastery. This is groundbreaking, but this is just the beginning. Practice, Persistence, Passion, Patience, Love, and an Open Mind will all play a part in achieving a mastery level of  drawing the figure from your mind.

For more info on Riven Phoenix Structure of Man ( Drawing the human figure from your mind)check out his website:

www.alienthink.com